2nd Screen Technology – Heart of Convergence Culture
Just watching television is not
enough for you? No problem: Welcome to the world of Social TV and second screen
technology, where old and new media collide!
Since a couple of years, since the
rise of digital devices and the ubiquity of social networks, the parallel usage
of a second screen (e.g. smartphone or tablet) while watching content on a
first screen (e.g. television) gets more and more important. Social media
sites, like Facebook and Twitter, extend into the domain of television and
enable people to communicate pre-air (i.e. before the program starts), on-air
(i.e. during the program) and post-air (after the program ended) with other
users about the television content. In other words: there is a convergence of
traditional television as a first and
digital devices as a second screen.
Jenkins (2006) argues that the age of media convergence enables communal,
rather than individualistic modes of reception. Referring to him, the phenomena
of Social TV as well as second screen technology could be seen as products of
the convergence culture because content flow and consumer communication take
place across multiple media platforms: traditional television gets more and
more interactive while tablets and smartphones transform to new television
screens. Hence, following the convergence paradigm, there is a deep connection
and interaction between old media (television) and new media (digital devices
and social media). Due to technological innovations, a cultural and social shift
of TV reception and contend-related communication occurs. Dealing with it, it seems
important to highlight that the use of second screens while watching television
on a first screen is in a substantial way a consumer-driven process: in the
first place, many consumers changed their reception behaviour while using digital
devices parallel to gain or to share information with their friends or to
discuss about the content. But since the production companies and TV channels
try to give the consumers fodder to do it by producing specific Social TV
programs, they also urge this convergence process. That is why the process is both,
bottom-up as well as top-down.
An example for the top-down process could
be seen in Netflix: In 2016, the streaming platform has announced a new feature
that is developed especially for the ever-growing second screen trend and which
should debut in the course of this year. Netflix customers who prefer to use
their smartphone while watching series could get supplemental content on the
digital device, such as behind-the-scenes information about the actors.
But beside the nexus of second
screens with “small” first screens (television, laptop), there is also the
possibility to connect smartphones or tablets with a much bigger one: the huge
screen of a cinema hall. Dealing with movies (and also its selling in form of DVD
or Blu-ray) in general, Holly (2015) states that second screen technology could
relocate the additional content of a film, which is traditionally added
separately in the form of outtakes, from the end of a DVD or Blu-ray Disc to
the second screen of a digital device: “It’s like taking all of the bonus
material associated with the movie and putting them in context within the
movie[.]” He thinks that – thanks to an automatically content synchronization
to the movie’s timestamp – second screen cinema apps for Android could lead to a
full immersion by offering behind the scenes photos, videos or storyboard
related to the scenes.
Although this version of connecting
second screen technology with first screen movies is interesting, it does not
really exhaust the convergence’s potential. For connecting the cinema screen
with a digital device, the viewer should not only stay as a spectator who gets parallel
bonus material instead of outtakes the end, he could rather be fully integrated
in the plot as a kind of protagonist. This innovative attempt was tried by some
Dutch directors who created in 2013 the first pure second screen film, called “App”. With the aid of the second screen
technology, App possesses a
multi-screen experience with intense emotional affect. In addition to the
action on the cinema screen, the audience does not only receive supplemental
outtakes on a second screen. Rather, it gets information which is deeply
intertwined with the plot and the actors: short video tapes, WhatsApp and
Facebook conversation excerpts of the fictive characters, different camera
shots, images or fictional newspaper articles. For receiving it, the spectator
has to download the movie’s application first (after the download, all second
screen information is stored local on the user’s phone) and activate it at the
beginning of the storyline. In contrast to the usual Wi-Fi requirement of the second
screen usage, App’s application
does not need any connection to a Wi-Fi spot; it works even in aeroplane mode.
This is possible because the movie’s app reacts and synchronizes just by sound
signals – that is why an intense experience is generated even if there is just a
slow Internet connection. Due to App’s
second screen nexus, the spectator gets intensely integrated into the plot and interacts
in a kind of way with the actors because he gets the same data as the characters
get in the movie. And even sometimes, the content on the second screen is not
only additional to the first screen’s happenings; it is even like an anticipation
to the further plot because the viewer receives some information earlier than
the characters do. From time to time, the spectator is hence one step ahead than
the actors.
Until now, App is unfortunately – probably – the only attempt which
tried to couple the cinema screen with digital devices in the above described kind
of intense immersion. Even after three years
of App’s cinema premiere, it still
constitutes a very innovative concept which is an excellent example for the convergence
process of old and new media. Although a parallel discussion and communication
on the second screen (which is a key feature of Social TV) is not possible
because it is used for specific content related information, one should not criticize
this lack too much. Much more, the movie’s intention lies in offering the spectator
an innovative movie experience. Due to the production’s primary focus on the
second screen technology, App’s content
and storytelling on the first screen suffer from the attempt to connect both screens:
although the open end could be in some way seen as a last thrill, the many
unsolved contextual happenings are textual suboptimal. Nonetheless, the sophisticated
information on the second screen appears as a compensative role because it accomplishes
various shocking moments both qualitative and quantitative. But to make the
concept successful on the long run though, the content has to be more elaborated.
Then, for example beside Social TV and Netflix, it would be a further mass
compatible option for the convergence of first screen (television, cinema,
online streaming) and second screen (digital devices). In such a way, it could
be an inspiration for second screen content producers. Extra information like
personal data about the actors or outtakes is interesting, but also a bit boring. It is
more thrilling and compelling to really integrate the viewer into the plot and the film character’s
relationships or activities. So, App
could be seen as a pioneer for future second screen development.
Sources
Buschow, Christopher
et al. (2013). Social TV in
Deutschland – Rettet soziale Interaktion das lineare Fernsehen? MedienWirtschaft, 10 (1),
24-32.
Jenkins, H. (2006). Convergence Culture: Where Old and New Media
Collide. New York, London: New York University Press, pp. 1-38.
Holly, R. (2015). Second
Screen apps for Android – the perfect movie companion, Androidcentral. Retrieved 17 November 2016 from
http://www.androidcentral.com/second-screen-apps-android-perfect-movie-companion.
Meloa, A. (2016).
Netflix hast the answer for those who want to watch TV on two screens, Business Insider. Retrieved 17 November 2016
from
http://www.businessinsider.com/netflix-second-screen-feature-for-movies-tv-shows-2016-2.
Schneider, Beate; Buschow, Christopher (2013): Fernsehen trifft Social
Media. Was Social TV für Produktionsunternehmen bedeutet. Medienproduktion –
Online Zeitschrift für Wissenschaft und Praxis, (4), 7-9.
Stanoevska-Slabeva,
Katarina; Milanova, Veselina (2013): Emerging Second Screen Value Net-works:
Insights for TV Broadcasters. 4th International Workshop on Future
Television Focus on Multiscreen Applications, 213-226.
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